Bitsquid is announcing that their Game Engine will soon be available for licensing on Sony Computer Entertainment ‘s PlayStation®4. “We are proud to be a part of this important event and welcome this powerful new console on which we will see many amazing new games.” says Bitsquid CEO Johan Strömberg. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc.
Bitsquid is a high-end game engine built from its inception to focus on performance, flexibility and productivity. Key advantages lowering cost are:
– Lean code base (estimated 10x smaller)
– Fast workflows and sub second iteration on multiple devices simultaneously
– Usable for a large variety of games and platforms
Bitsquid presents collaboration solutions at GDC 2013
Bitsquid and Niklas Frykholm are again invited to the main GDC conference, this year to talk about collaboration. The topic : “Working Together – Solutions for Collaborative Asset Creation” will be interesting to both developers – to work faster, smarter and closer together – and management as they will love the reduced time to market and the obvious cost savings of avoiding asset locking and content conflicts.
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